- Hardware
- Head Mounted Display
- Head up Display
- Glasses
- Sensor/ Input
- Camera
- Software
Location-based virtual reality market is expected to be valued at US$ 1500 million in 2022 and is poised to grow at a significant CAGR of 15.4% from 2023-2029. Facilitating location-based VR adoption in the automotive industry, increasing implementation of VR technology with the intense of R&D activity act as the drivers for global location-based virtual reality market. At the same time there are few restrains which hamper the growth such as high cost and popularity among common people. Impact in the gaming industry and personal tracking is augmented to provide numerous opportunities towards global market. Global market report gives comprehensive outlook on market across the globe with special emphasis on key regions such as North America, Europe, Asia Pacific, Latin America, and Middle East and Africa. This report studies global location-based virtual reality dynamics elaborately to identify the current trends & drivers, future opportunities and possible challenges to the key stakeholders operating in the market. In addition, global market report includes human demographics; regulatory scenario, and competition analysis with vividly illustrated the competition dashboard to assess the market competition. Moreover, PBI analyzed global market to better equip clients with possible investment opportunities across the regions (regional Investment Hot-Spots) and market unmet needs (Product Opportunities). Key stakeholders of the global market report include suppliers, manufacturers, marketers, policy makers, and service providers engaged in global market
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It is noticed that the global location-based virtual reality market has a significant market growth rate on the perspective of technologies driving the 5G evolution. As they become usable, the telecoms industry has always grown to take advantage of modern, improved technology, beginning with 1 G and progressing into 4 G, and now 5G. In fact, with 5 G, the pace of technology adoption will speed up. All main components in enabling use cases and business models are technologies such as virtualization, cloud-native, cloud computing, edge computing, artificial intelligence, machine learning, network slicing, automation, management and orchestration with simultaneously boosting the global market.
The key segments covered in the Location-based Virtual Reality Market are technology, components, application, and end-users.
The Location-based Virtual Reality Market has been classified into North America, Asia Pacific, Europe, Latin America, Middle East and Africa, and the rest of MEA.
The Location-based Virtual Reality Market key players are Appentus Technologies, BidOn Games Studio, Cortex, Craftars, Google, LLC, HQSoftware, HTC Corporation, Huawei Technologies Co.Ltd., Intel Corporation.