- Comedy
- Action
- Romance
- Horror
- Sci-fi
- Others
Webtoons Market size is expected to be valued at USD 3,943.2 million in 2022 and is poised to grow at a CAGR of 31.2% from 2022-2029. Webtoons are digital comics or online comics that can be read on a mobile, smartphone, or tablet. Webtoons are a combination of worldwide web and cartoon. They are vertical stripes that are read by scrolling up or down and they are alluring with visual texts and images. Webtoons market is primarily driven by the rise in the young population, they have much interest in watching and reading online content. Thus, webtoons have gained massive popularity among teenagers. Additionally, webtoons specialists and comic readers known as webtoons are now working on creating webtoons on applications namely Canvas, Medibang, Procreate, and others which also provide various online content by which this market has a chance to draw millions of customers. Webtoons can only be read online, and as the majority of them are quite short, there are not plenty of chapters to generate a printers edition. Besides, various illustrators comprised of webtoons programmers are amateurs, resulting in the quality and level of webtoons stories being unsatisfactory to readers. Moreover, economic factors like inflation, income distribution, employment rate, demographics, GDP growth, etc. have a major impact on the webtoons market demand. People with higher disposable income tend to spend more on entertainment. People in developing countries are value sensitive and prefer to spend less on entertainment. However, India has one of the best broadcasting industries, and it is predicted to grow more in the teenage and youth population. All these factors might hinder the market growth nowadays as well as during the forecasted period. Webtoons are anticipated to provide substantial development potential since these digital comics are available at a low cost. The COVID-19 pandemic had influenced various industries. Still, the webtoons market share experienced a positive impact owing to an upsurge in the number of people watching webtoons as well as an increase in several many new players entering the webtoons industry. Due to lockdown imposed across various regions, social distancing norms, and work-from-home orders, people spend a lot of time on entertainment-related aspects.
Study Period
2024-2030Base Year
2023CAGR
31.2%Largest Market
North AmericanFastest Growing Market
Asia-Pacific
The market for webtoons is growing due to the rising popularity of webtoons in the entertainment Sector. Such as, In India and Europe, webtoons are becoming very popular. By the Graphics India Group, Toonsutra, a well-known comic platform for mobile devices, was started in April 2021. Additionally, webtoons created on popular Indian TV episodes and films such as ‘The Legend of Hanuman’ and ‘Baahubali’ will be offered in the coming next years. Toonsutra is projected to become one of the furthermost important storytelling platforms for presenting entertaining and inventive comic stories across the globe. Furthermore, digital comic content is increasing speedily worldwide which undoubtedly expands the webtoon’s market size.
By Type
By Revenue Model
By Application
By Geography
The webtoons market is projected to expand at a CAGR of 31.2% during the forecast period
NAVER Corp., ToryComics, Kakao Corp., Lezhin Entertainment, Tappytoon, Toomics Global, Ridibooks (RIDI Corp), KidariStudio, Webtoon Factory, Izneo Webtoon.
Europe is the fastest-growing region for webtoons market
1. Executive Summary |
2. Global Webtoons Market Introduction |
2.1. Global Webtoons Market - Taxonomy |
2.2. Global Webtoons Market -Definitions |
2.2.1. By Type |
2.2.2. By Revenue Model |
2.2.3. By Application |
2.2.4. By Region |
3. Global Webtoons Market Dynamics |
3.1. Drivers |
3.2. Restraints |
3.3. Opportunities/Unmet Needs of the Market |
3.4. Trends |
3.5. Global Webtoons Market Dynamic Factors - Impact Analysis |
3.6. Global Webtoons Market - Competition Landscape |
4. Global Webtoons Market Analysis, 2018 - 2022 and Forecast, 2023 - 2029 |
4.1. Market Analysis, 2018 - 2022 and Forecast, 2023 - 2029 (Revenue, USD Mn) |
4.2. Year-over-Year (Y-o-Y) Growth Analysis (%) |
4.3. Market Opportunity Analysis |
5. Global Webtoons Market, By Types, 2018 - 2022 and Forecast, 2023 - 2029 (Revenue, USD Mn) |
5.1. Comedy |
5.1.1. Market Analysis, 2018 - 2022 and Forecast, 2023 - 2029 (Revenue, USD Mn) |
5.1.2. Year-over-Year (Y-o-Y) Growth Analysis (%) and Market Share Analysis (%) |
5.1.3. Market Opportunity Analysis |
5.2. Action |
5.2.1. Market Analysis, 2018 - 2022 and Forecast, 2023 - 2029 (Revenue, USD Mn) |
5.2.2. Year-over-Year (Y-o-Y) Growth Analysis (%) and Market Share Analysis (%) |
5.2.3. Market Opportunity Analysis |
5.3. Sci-Fic |
5.3.1. Market Analysis, 2018 - 2022 and Forecast, 2023 - 2029 (Revenue, USD Mn) |
5.3.2. Year-over-Year (Y-o-Y) Growth Analysis (%) and Market Share Analysis (%) |
5.3.3. Market Opportunity Analysis |
5.4. Horror |
5.4.1. Market Analysis, 2018 - 2022 and Forecast, 2023 - 2029 (Revenue, USD Mn) |
5.4.2. Year-over-Year (Y-o-Y) Growth Analysis (%) and Market Share Analysis (%) |
5.4.3. Market Opportunity Analysis |
5.5. Romance |
5.5.1. Market Analysis, 2018 - 2022 and Forecast, 2023 - 2029 (Revenue, USD Mn) |
5.5.2. Year-over-Year (Y-o-Y) Growth Analysis (%) and Market Share Analysis (%) |
5.5.3. Market Opportunity Analysis |
5.6. Others |
5.6.1. Market Analysis, 2018 - 2022 and Forecast, 2023 - 2029 (Revenue, USD Mn) |
5.6.2. Year-over-Year (Y-o-Y) Growth Analysis (%) and Market Share Analysis (%) |
5.6.3. Market Opportunity Analysis |
6. Global Webtoons Market, By Revenue Model, 2018 - 2022 and Forecast, 2023 - 2029 (Revenue, USD Mn) |
6.1. Subscription Based |
6.1.1. Market Analysis, 2017-2021 and Forecast, 2022-2028 (Revenue, USD Mn) |
6.1.2. Year-over-Year (Y-o-Y) Growth Analysis (%) and Market Share Analysis (%) |
6.1.3. Market Opportunity Analysis |
6.2. Adds bases |
6.2.1. Market Analysis, 2017-2021 and Forecast, 2022-2028 (Revenue, USD Mn) |
6.2.2. Year-over-Year (Y-o-Y) Growth Analysis (%) and Market Share Analysis (%) |
6.2.3. Market Opportunity Analysis |
7. Global Webtoons Market Forecast, By Application, 2018 - 2022 and Forecast, 2023 - 2029 (Revenue, USD Mn) |
7.1. Mobile |
7.1.1. Market Analysis, 2017-2021 and Forecast, 2022-2028 (Revenue, USD Mn) |
7.1.2. Year-over-Year (Y-o-Y) Growth Analysis (%) and Market Share Analysis (%) |
7.1.3. Market Opportunity Analysis |
7.2. Laptop |
7.2.1. Market Analysis, 2017-2021 and Forecast, 2022-2028 (Revenue, USD Mn) |
7.2.2. Year-over-Year (Y-o-Y) Growth Analysis (%) and Market Share Analysis (%) |
7.2.3. Market Opportunity Analysis |
7.3. Tablets |
7.3.1. Market Analysis, 2017-2021 and Forecast, 2022-2028 (Revenue, USD Mn) |
7.3.2. Year-over-Year (Y-o-Y) Growth Analysis (%) and Market Share Analysis (%) |
7.3.3. Market Opportunity Analysis |
7.4. Television |
7.4.1. Market Analysis, 2017-2021 and Forecast, 2022-2028 (Revenue, USD Mn) |
7.4.2. Year-over-Year (Y-o-Y) Growth Analysis (%) and Market Share Analysis (%) |
7.4.3. Market Opportunity Analysis |
8. Global Webtoons Market Forecast, By Region, 2018 - 2022 and Forecast, 2023 - 2029 (Revenue, USD Mn) |
8.1. North America |
8.1.1. Market Analysis, 2018 - 2022 and Forecast, 2023 - 2029 (Revenue, USD Mn) |
8.1.2. Year-over-Year (Y-o-Y) Growth Analysis (%) and Market Share Analysis (%) |
8.1.3. Market Opportunity Analysis |
8.2. Europe |
8.2.1. Market Analysis, 2018 - 2022 and Forecast, 2023 - 2029 (Revenue, USD Mn) |
8.2.2. Year-over-Year (Y-o-Y) Growth Analysis (%) and Market Share Analysis (%) |
8.2.3. Market Opportunity Analysis |
8.3. Asia-Pacific |
8.3.1. Market Analysis, 2018 - 2022 and Forecast, 2023 - 2029 (Revenue, USD Mn) |
8.3.2. Year-over-Year (Y-o-Y) Growth Analysis (%) and Market Share Analysis (%) |
8.3.3. Market Opportunity Analysis |
8.4. Latin America |
8.4.1. Market Analysis, 2018 - 2022 and Forecast, 2023 - 2029 (Revenue, USD Mn) |
8.4.2. Year-over-Year (Y-o-Y) Growth Analysis (%) and Market Share Analysis (%) |
8.4.3. Market Opportunity Analysis |
8.5. Middle East and Africa |
8.5.1. Market Analysis, 2018 - 2022 and Forecast, 2023 - 2029 (Revenue, USD Mn) |
8.5.2. Year-over-Year (Y-o-Y) Growth Analysis (%) and Market Share Analysis (%) |
8.5.3. Market Opportunity Analysis |
8.6. Global Webtoons Market - Opportunity Analysis Index, By Types, By Revenue Model, By Application, and Region, 2023 - 2029 |
9. North America Webtoons Market Analysis, 2018 - 2022 and Forecast, 2023 - 2029 (Revenue, USD Mn) |
9.1. Types Analysis 2018 - 2022 and Forecast 2023 - 2029 by Revenue (USD Mn), Y-o-Y Growth (%), and Market Share (%) |
9.1.1. Comedy |
9.1.2. Action |
9.1.3. Sci-Fic |
9.1.4. Horror |
9.1.5. Romance |
9.1.6. Others |
9.2. Revenue Model Analysis 2018 - 2022 and Forecast 2023 - 2029 by Revenue (USD Mn), Y-o-Y Growth (%), and Market Share (%) |
9.2.1. Subscription Based |
9.2.2. Adds bases |
9.3. Application Analysis 2018 - 2022 and Forecast 2023 - 2029 by Revenue (USD Mn), Y-o-Y Growth (%), and Market Share (%) |
9.3.1. Mobile |
9.3.2. Laptop |
9.3.3. Tablets |
9.3.4. Television |
9.4. Country Analysis 2018 - 2022 and Forecast 2023 - 2029 by Revenue (USD Mn) Y-o-Y Growth (%) and Market Share (%) |
9.4.1. USA |
9.4.2. Canada |
9.5. North America Webtoons Market - Opportunity Analysis Index, By Types, By Revenue Model, By Application, and Country, 2023 - 2029 |
9.6. North America Webtoons Market Dynamics - Trends |
10. Europe Webtoons Market Analysis, 2018 - 2022 and Forecast, 2023 - 2029 (Revenue, USD Mn) |
10.1. Types Analysis 2018 - 2022 and Forecast 2023 - 2029 by Revenue (USD Mn), Y-o-Y Growth (%), and Market Share (%) |
10.1.1. Comedy |
10.1.2. Action |
10.1.3. Sci-Fic |
10.1.4. Horror |
10.1.5. Romance |
10.1.6. Others |
10.2. Revenue Model Analysis 2018 - 2022 and Forecast 2023 - 2029 by Revenue (USD Mn), Y-o-Y Growth (%), and Market Share (%) |
10.2.1. Subscription Based |
10.2.2. Adds bases |
10.3. Application Analysis 2018 - 2022 and Forecast 2023 - 2029 by Revenue (USD Mn), Y-o-Y Growth (%), and Market Share (%) |
10.3.1. Mobile |
10.3.2. Laptop |
10.3.3. Tablets |
10.3.4. Television |
10.4. Country Analysis 2018 - 2022 and Forecast 2023 - 2029 by Revenue (USD Mn) Y-o-Y Growth (%) and Market Share (%) |
10.4.1. Germany |
10.4.2. UK |
10.4.3. France |
10.4.4. Spain |
10.4.5. Italy |
10.4.6. Russia |
10.4.7. Rest of Europe |
10.5. Europe Webtoons Market - Opportunity Analysis Index, By Types, By Revenue Model, By Application, and Country, 2023 - 2029 |
10.6. Europe Webtoons Market Dynamics - Trends |
11. Asia-Pacific Webtoons Market Analysis, 2018 - 2022 and Forecast, 2023 - 2029 (Revenue, USD Mn) |
11.1. Types Analysis 2018 - 2022 and Forecast 2023 - 2029 by Revenue (USD Mn), Y-o-Y Growth (%), and Market Share (%) |
11.1.1. Comedy |
11.1.2. Action |
11.1.3. Sci-Fic |
11.1.4. Horror |
11.1.5. Romance |
11.1.6. Others |
11.2. Revenue Model Analysis 2018 - 2022 and Forecast 2023 - 2029 by Revenue (USD Mn), Y-o-Y Growth (%), and Market Share (%) |
11.2.1. Subscription Based |
11.2.2. Adds bases |
11.3. Application Analysis 2018 - 2022 and Forecast 2023 - 2029 by Revenue (USD Mn), Y-o-Y Growth (%), and Market Share (%) |
11.3.1. Mobile |
11.3.2. Laptop |
11.3.3. Tablets |
11.3.4. Television |
11.4. Country Analysis 2018 - 2022 and Forecast 2023 - 2029 by Revenue (USD Mn) Y-o-Y Growth (%) and Market Share (%) |
11.4.1. China |
11.4.2. India |
11.4.3. Japan |
11.4.4. ASEAN |
11.4.5. Australia & New Zealand |
11.4.6. Rest of Asia-Pacific |
11.5. Asia-Pacific Webtoons Market - Opportunity Analysis Index, By Types, By Revenue Model, By Application, and Country, 2023 - 2029 |
11.6. Asia-Pacific Webtoons Market Dynamics - Trends |
12. Latin America Webtoons Market Analysis, 2018 - 2022 and Forecast, 2023 - 2029 (Revenue, USD Mn) |
12.1. Types Analysis 2018 - 2022 and Forecast 2023 - 2029 by Revenue (USD Mn), Y-o-Y Growth (%), and Market Share (%) |
12.1.1. Comedy |
12.1.2. Action |
12.1.3. Sci-Fic |
12.1.4. Horror |
12.1.5. Romance |
12.1.6. Others |
12.2. Revenue Model Analysis 2018 - 2022 and Forecast 2023 - 2029 by Revenue (USD Mn), Y-o-Y Growth (%), and Market Share (%) |
12.2.1. Subscription Based |
12.2.2. Adds bases |
12.3. Application Analysis 2018 - 2022 and Forecast 2023 - 2029 by Revenue (USD Mn), Y-o-Y Growth (%), and Market Share (%) |
12.3.1. Mobile |
12.3.2. Laptop |
12.3.3. Tablets |
12.3.4. Television |
12.4. Country Analysis 2018 - 2022 and Forecast 2023 - 2029 by Revenue (USD Mn) Y-o-Y Growth (%) and Market Share (%) |
12.4.1. Brazil |
12.4.2. Mexico |
12.4.3. Argentina |
12.4.4. Rest of Latin America |
12.5. Latin America Webtoons Market - Opportunity Analysis Index, By Types, By Revenue Model, By Application, and Country, 2023 - 2029 |
12.6. Latin America Webtoons Market Dynamics - Trends |
13. Middle East and Africa Webtoons Market Analysis, 2018 - 2022 and Forecast, 2023 - 2029 (Revenue, USD Mn) |
13.1. Types Analysis 2018 - 2022 and Forecast 2023 - 2029 by Revenue (USD Mn), Y-o-Y Growth (%), and Market Share (%) |
13.1.1. Comedy |
13.1.2. Action |
13.1.3. Sci-Fic |
13.1.4. Horror |
13.1.5. Romance |
13.1.6. Others |
13.2. Revenue Model Analysis 2018 - 2022 and Forecast 2023 - 2029 by Revenue (USD Mn), Y-o-Y Growth (%), and Market Share (%) |
13.2.1. Subscription Based |
13.2.2. Adds bases |
13.3. Application Analysis 2018 - 2022 and Forecast 2023 - 2029 by Revenue (USD Mn), Y-o-Y Growth (%), and Market Share (%) |
13.3.1. Mobile |
13.3.2. Laptop |
13.3.3. Tablets |
13.3.4. Television |
13.4. Country Analysis 2018 - 2022 and Forecast 2023 - 2029 by Revenue (USD Mn) Y-o-Y Growth (%) and Market Share (%) |
13.4.1. Gulf Cooperation Council (GCC) Countries |
13.4.2. Israel |
13.4.3. South Africa |
13.4.4. Rest of MEA |
13.5. MEA Webtoons Market - Opportunity Analysis Index, By Types, By Revenue Model, By Application, and Country, 2023 - 2029 |
13.6. MEA Webtoons Market Dynamics - Trends |
14. Competition Landscape |
14.1. Strategic Dashboard of Top Market Players |
14.2. Company Profiles (Introduction, Financial Analysis, Offerings, Key Developments, Strategies, and SWOT Analysis) |
14.2.1. NHN Comico Corp |
14.2.2. Sidewalk Group |
14.2.3. Marvel Unlimited |
14.2.4. Naver Webtoon Corp |
14.2.5. Kakao Corp. |
14.2.6. Lezhin Entertainment |
14.2.7. Tappytoon |
14.2.8. Bomtoon |
14.2.9. Daum Webtoon and Company |
14.2.10. Izneo Webtoon |
15. Research Methodology |
16. Key Assumptions and Acronyms |